This is a diagnostic tool for people working in game development teams.

It asks questions about where things get stuck. Where decisions stay unclear, where the work arrives pre-shaped by someone you never talk to, where the gap between what you're making and what you meant to make keeps widening without anyone naming it directly.

It doesn't prescribe a fix. It produces a picture of where things are, specific to your answers. There's no scoring, no benchmarking against best practice. Just questions, and then an honest read of what the answers suggest.

What describes your situation right now?