About this tool
AI Production Disclosure
This tool was built with AI assistance.
The question design, the interpretive framework, the pattern library that shapes the output, and most of the written content were built in conversation with Claude, a language model made by Anthropic. The judgement is mine. What the questions should be, why certain answers matter, how to read what they suggest in combination. That comes from years of process work and from making games. I used it to articulate and pressure-test things I already had views on. It pushed back sometimes in ways that changed them.
The questions went through a lot of passes. The anti-pattern library started with patterns I'd seen or read about, then grew as I described specific game dev contexts and worked through what came back. The writing is mine.
I'm not obscuring any of this. The game dev community uses these tools, thinks critically about them, and has every reason to expect a straight answer about what went into something they're being asked to trust. Pretending the involvement wasn't there would undermine the thing the tool is trying to do.
If you have questions about how it works or want to understand the framework behind the output, the contact page is the place.